Lookahead and SFX


I have implemented a few new things! One is the track lookahead view on the left, it now shows upcoming speed limits and checkpoints. There is also now an indicator for the distance of the upcoming station.

I have also done a first pass implementing SFX for driving the train. In the interest of keeping RAM and Disk usage down, I have done all the SFX in mono 8-bit @ 16KHz (About on par with SFX for a GameCube or Wii game). Despite the somewhat crunched samples, I think it still sounds nice. I was also able to use the built-in TwoPoleFilter to do a bandpass and implement a dynamic wind sound effect.

Check it out in the video!

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